Custom Mods
Fabric, NeoForge, and legacy Forge builds with repeatable releases and clean hand-off docs.
No. 24 / software for living worlds
Custom mods, server plugins, Bedrock bridges, and donation systems for teams that need the unglamorous parts of a Minecraft network to stay online.
01 / services
Every engagement is quote-based and milestone-billed. We ship with tests, docs, rollback notes, and a hand-off call with the team that owns production.
Fabric, NeoForge, and legacy Forge builds with repeatable releases and clean hand-off docs.
Paper, Folia, Velocity, and proxy-side tooling for servers that cannot afford surprise lag.
Bridge plugins, compatibility shims, Bedrock support, and cross-version integration work.
TOS-aware storefronts, subscriptions, cosmetics, crate logic, and payment integrations.
02 / proof under load
We optimize for boring launches: clean metrics, predictable deploys, and software that can be handed to the server team without a myth attached to every config file.
03 / journal
A field guide to seven economy stacks we have shipped this year: when each one is the right call, and when it is not.
The deploy shape we use for networks pushing 800+ concurrent players, including region tuning and soak tests.
Three forks, three philosophies, and the operational trade-offs that matter once the graph turns red.
A practical checklist for storefronts that sell cosmetics, subscriptions, and perks without drifting into pay-to-win.
04 / correspondence
The short version: send the messy brief. We will turn it into scope, risk, and dates.
The fine print, briefly